this post was submitted on 22 Nov 2024
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Games

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They had no problems taking everyone’s money. Maybe companies should limit the number of sales when deploying a product tied to services they operate and need to scale.

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[–] HappyTimeHarry@lemm.ee 53 points 17 hours ago* (last edited 17 hours ago) (2 children)

Because it uses an extremely detailed 3d map of literally the entire planet, which can't (yet) be stored on a modern gaming pc offline.

[–] pineapplelover@lemm.ee 3 points 11 hours ago (1 children)

I don't see why it can't download each map individually. Like say you only fly in los angeles, it downloads only los angeles. Maybe it will still be a lot of data and you got a point.

[–] Heavybell@lemmy.world 3 points 9 hours ago (1 children)

I've been told it caches that data for areas you have been. But that doesn't make it offline friendly, obviously.

Also what you're suggesting is more dev work to make it not a live service with the associated benefits for the publisher, so they're not gonna do that. :(

[–] pineapplelover@lemm.ee 1 points 2 hours ago (1 children)

Yeah I just hate games that need constant internet connection to work

[–] Homescool@lemmy.world 1 points 41 minutes ago* (last edited 40 minutes ago)

We need that connection to your brain in order to $urvive.

[–] chicken@lemmy.dbzer0.com 2 points 16 hours ago (2 children)

Do we know how big the file is?

[–] HappyTimeHarry@lemm.ee 35 points 15 hours ago

It was over 2 petabytes in 2020 so at least that big.

[–] And009@reddthat.com 5 points 15 hours ago