this post was submitted on 06 Nov 2024
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Maybe this is why they’re going so hard on switch emulators this past year. The switch 2 might be built similar enough to the 1 that switch 2 games are already able to be backed up without needing to learn anything new
That’s exactly what I’m thinking as well. When and if it gets confirmed that the cartridge slot is exactly the same (don’t see why it wouldn’t be) and can read Switch carts, that will probably be it.
More than likely though, Switch 2 carts will have a different type of encryption that things like the Mig switch probably won’t be able to read without an update
Just because the cartridge slot is compatible with old Switch games doesn't necessarily mean they can't use a different communication protocol for the new cartridges to prevent them from getting dumped
In fact, that is almost guaranteed to be the case, because otherwise the Switch 2 would be launching with a flashcard available for it on day 1.
Also a good point. It would be surprising if the protocol wasn’t changed either for the slot itself.
Should be interesting to see how it blocks flashcarts.
Interesting. Do you or @Anivia@feddit.org know anything about the creation of flash carts in the first place? And about the development of new ones?
I could imagine it being entirely profit driven or something released free to the world and commercialized by manufacturers after.
(Wiki doesn’t have a specific history section.)
Outside of the few flashcarts I have, don’t really know the history behind the creation of them. Probably worth looking into the everdrive made by Krikzz as a starting point.
My Life in Gaming also did a few videos on the subject a while back. Here’s one of them: https://www.youtube.com/watch?v=fuHA3k-y6PE
For me personally, I think it’s a good way to play rom hacks on original hardware. Definitely a good way to also not put as much wear and tear on the cartridge slot either