this post was submitted on 04 Oct 2024
362 points (96.2% liked)

Games

16796 readers
566 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] BertramDitore@lemm.ee 22 points 1 month ago (1 children)

Wanting something to be true doesn’t make it so. I played, and I even enjoyed big parts of it (after heavily modding, to be fair). I think it got more hate than it deserved, but in no reality can it be considered a really good game, let alone their best.

[–] jewbacca117@lemmy.world 7 points 1 month ago (1 children)

I really enjoyed the story missions, but the procedurally generated stuff got old fast. Im going to give a few years when all the DLCs are out and someone gives is the Wildlander treatment.

[–] conciselyverbose@sh.itjust.works 9 points 1 month ago* (last edited 1 month ago) (2 children)

What they needed was a lot less empty planets and a lot more that looked populated (not occupied by a small outpost; populated, by a civilization).

The beauty of Skyrim (and I guess fallout, though I hated the guns so much I struggled to ever get into it) was that you could just wander if you got bored. You'd just point yourself in a random direction and see what popped out as interesting. Many of those places would be moderate sized cave systems that brought you out somewhere completely different, where you were free, again, to just pick a direction and explore.

It doesn't feel like exploration to go to an empty map with a base that you kill everything in, then backtrack back to your ship every time.

[–] Maggoty@lemmy.world 6 points 1 month ago* (last edited 1 month ago)

I wanted to get into outpost building in Starfield but I just can't get past the question, why am I doing it? Everything is needlessly gated three times over and I don't get any utility or story out of it.

[–] fulg@lemmy.world 2 points 1 month ago

You'd just point yourself in a random direction and see what popped out as interesting.

Fallout 3 was the same, and I loved this so much. Somehow they failed to keep this up with 4 (I never played 76).

I guess they felt like worlds you were a part of, rather than the center of. So many things to discover!