this post was submitted on 30 Sep 2024
87 points (73.5% liked)
Showerthoughts
29805 readers
764 users here now
A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. A showerthought should offer a unique perspective on an ordinary part of life.
Rules
- All posts must be showerthoughts
- The entire showerthought must be in the title
- Avoid politics
- 3.1) NEW RULE as of 5 Nov 2024, trying it out
- 3.2) Political posts often end up being circle jerks (not offering unique perspective) or enflaming (too much work for mods).
- 3.3) Try c/politicaldiscussion, volunteer as a mod here, or start your own community.
- Posts must be original/unique
- Adhere to Lemmy's Code of Conduct
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
There could be options. You can get some sort of a balanced healer/damager, while someone else would pick a pure healer. It's just that there should be an option to heal only.
You have to balance that. A pure healer would need to be so strong that it would become the primary target at all times. Which would be frustrating for both sides. For players playing against it because they can't really play the game anymore. For the pure healers because they would be under tons of pressure.
Unfortunately (or fortunately) we (should) design games around a core audience. Chances are that if your ( r my) hypothetical friend isn't enjoying the competitive part of the game at all, that she (or he) is going to get frustrated at that game at some point anyways. And there are probably games that suit both your needs better to start with. Competitive games may just not be the right choice. Don't ruin the game feel of those games for those that enjoy them for the sake of non competitive players because that will just create a game that no one actually wants to play.
Hasn't Overwatch if anything shown that focusing on the small highest end crowd doesn't actually work in the context of heterogeneous classes to play? Unlike MOBAs, so I can totally see why a dev would assume it to be the correct choice.
While I have not played overwatch myself, I have heard about a few things with it. From my point of view overwatch had it's own problems including characters that did only one thing but that one thing really, really well. Which is frustrating. It also didn't help that they tried to force things instead of actually working with what they had. IMHO it's a master class of what not to do with a game unless you want to to fail.