this post was submitted on 21 Jun 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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I can't speak to the specifics of it, but Bedrock and Java editions are functionally entirely different games. They're designed to function nearly the same, but under the hood, the only real similarities are in the graphical assets. Past the user interaction, they're not really comparable at all.
To clarify : We're talking about differences in the codebase here. They are still exactly the same game, with some very minor disparities in certain mechanics.
The technical differences tend to disappear over time because they rely more and more on the datapack format, which is shared between the two codebases.
Java has data packs and Bedrock has behavior packs, they are extremely different in practice and similar only in concept.
holy shit you're right i don't know where i got the idea that it was the same format
Many mechanics, and bugs, and features. Redstone is very different because the bug/exploit parity doesn't exist and even obvious features are different (Redstone attaches to pistons). When they add a new mechanic, the bugs are different and unique to each game. Like because cauldrons can hold potions in bedrock, you can (idk if its changed) use the newish block dripstone to increment the potion fullness, duplicating it.