this post was submitted on 19 Aug 2024
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First thing that came in to my mind was Gears of War with its specific third person view and hiding behind covers. I don't think it was the first game with that mechanic but the most influential one
Operation WinBack from 1999 is considered the first third person cover based shooter.
This is true but Gears popularised it
Showing my age here, but what’s the difference between hiding behind cover in Gears of War vs what we did in LAN parties for UT or Wolfenstein 3D?
Snap to asset change camera angle Vs jiggle peak