this post was submitted on 21 Jun 2024
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[–] FinishingDutch@lemmy.world 1 points 2 months ago* (last edited 2 months ago) (9 children)

I miss that era. Companies didn’t mind a bit of edginess and weren’t afraid to market to adults. The console culture itself also isn’t what it used to be.

These days, gaming consoles all need to be safe enough for five year olds to play on them. And it’s caused everything to be just too bland and safe, both in marketing and the console itself. Can’t really have things like Xbox 360 Uno with the live camera feed and no moderation. Or the wholly uncensored COD lobbies.

[–] stufkes@lemmy.world 1 points 2 months ago (7 children)

I like the part between your two paragraphs. The early gaming era was really shitty when it came to diversity and... It's not even representation, it's not having to play sluts or princesses or whatever.

The now-era is all AAA all-the-same sanitised stuff, nothing to do with lack of edginess. Just corporate safety in mainstream appeal. Currently, indie games are where the experiments and interesting ideas happen.

[–] tjsauce@lemmy.world 1 points 2 months ago

It's the eternal pendulum swinging between slut and saint, whore and Madonna. AAA games are afraid of sexuality, and one can see why when looking back on how Lara Croft was portrayed in magazines. We need games that, when appropriate, acknowledge sexuality in a way that reflects its role in people's lives.

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