this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] simple@lemm.ee -4 points 2 months ago (7 children)

Dark Souls popularized the stamina meter and the "dropping all your money on death and having to go pick it back up" mechanic. Not to mention spawning a subgenre of similar games like Lies of P and Lords of the Fallen

[–] Summzashi@lemmy.one 10 points 2 months ago

They did spawn a sub genre, but the stamina meter being popularized is nonsense.

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