this post was submitted on 11 Aug 2024
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The quality of Proton is not the point, the point is that they're not dogfooding their own platform. They'll likely follow the same course as CS2: Lengthy prerelease test exclusively on Windows, then a few days before actual release someone will port the game to Linux/SteamOS and release day is the first day of the Linux port's alpha test.
How can anybody at Valve expect game publishers to take Steam Deck and SteamOS seriously if the developer of the actual platform is not dogfooding it with their own games?
They are beta testing, remove the OS issue and they van focus on games issues
SteamOS needs to be day 1 development target for all things at Valve. With your attitude we end up with CS2 broken on Steam Deck until now.
No. Development occurs on windows machines, so this is where they deploy. It's essential for a studio to work on core mechanics, gameplay loop and feel. It's obviously going to be steam deck day one.
"Development occurs on" and "development target" are different things.
Sure, like CS2 is on Steam Deck since day one and still broken.
Who the actual fuck do you think wants to play cs on a motherfucking steam deck? And again, you of course target your own machine first for a pc game. It's how 99% of all editors work. Why would you try to argue something that you don't know how it works?