this post was submitted on 03 Aug 2024
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Cool Guides

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[–] cpw@lemmy.ca 33 points 1 month ago (8 children)

This guide is misleading. Sure, the product functionalities overlap, but if you have a mature workflow, you will not be able to switch without investing a LOT of effort in relearning your workflow on the new product stack. This is one of my MAIN reasons I hate the "I tried to switch to Linux and failed" genre of content. You're not going to find identical like-for-like replacements in Linux world that won't require significant effort to relearn. It's something us Linux users through and through need to bear in mind.

Also, we need to be cognisant that "just switching to Linux" narratives, fueled off infographics like this, will lead to frustration and dismissal.

No, I don't know how to change this - and morphing e.g. gimp to be a clone of Photoshop isn't the answer either.

[–] EddoWagt@feddit.nl 1 points 1 month ago (2 children)

I don't think pretty much anybody actually cares about their OS, they'll just use whatever is installed on their computer and install their favourite applications.

There's 2 things that need to be solved here:

  1. Having Linux installed on their computer.

To solve this we'd need mostly laptop manufacturers to install Linux by default, this is in no way happening soon, but might happen when point 2 is satisfied.

  1. Having peoples favourite applications available.

There's 2 ways to solve this, A. Somehow get companies like Adobe on board with Linux and develop for it. B. Make open source applications actually good. We need people to want to use open source applications, before they even switch to Linux. That means the applications need to rival, or even surpass their closed source counterparts. Most of the Foss creative/professional applications simply don't do that yet.

Solving these issues is not an easy task and will take a long long time, but most people simply will not want to switch to Linux and have to relearn every application at the same time, so I believe it is necessary

[–] cpw@lemmy.ca 1 points 1 month ago (1 children)

Your second point is key. In an ideal world, open source could rival and even beat the best paid offerings (see: blender). But in most cases it just doesn't. There's not a dedicated team working on the open source products, working with HCI experts and designers on every detail of the product. It doesn't preclude the open source being better (see, again: blender), but it does push a LOT of workload onto a bunch of hobbyist developers working in their spare time. The resultant burnout is typically why you see these projects sputtering along for years and years. I don't know how to solve those problems either, but they're your real "roadblocks".

[–] EddoWagt@feddit.nl 2 points 1 month ago

I suppose it all comes down to money, Blender is an exception rather than the rule. They get a lot of donations from big companies, so they can afford to have a lot of people working on the project full-time. Most projects don't have that luxury, so they get stuck like you said.

To be honest, I don't know if there is a way to solve this, if there is it certainly isn't easy

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