Demos, intros and related tunes

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For sharing impressive stuff done with computers - all things demo, intro, cracktro, keygen music, etc.

Algorithmically created art, programming craftsmanship with old and new hardware.

So far the only rules are do not be an arse, posts should be related to the community itself or relevant content - and mark potentially NSFW stuff as such.

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1
 
 

Get those old red-blue (or green) tinted bad boys out of the attic, or find them on a Flohmarkt near your IP. All throughout April, I will try to post at least one demo recording utilizing anaglyph 3D per day. This is your heads-up if you want to enjoy the effect and know where to get some glasses.

Image credit to Dominic Alves on flickr

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3
 
 

https://demozoo.org/productions/19162/

FILE_ID.DIZ:

high speed dubbing
  from    orange

INFOFILE:

the secret life of mr. black

programmed mikko wilkman aka hoplite
composed lassi nikko aka dune
painted iiro t. harra aka der piipo
animated EVERT MORANNAL MARTOLA aka frank

yes


that's the deal

mwilkman@hit.fi
dune@complex.jyu.fi
derpiipo@complex.jyu.fi
eetu@hut.fi


haha, we are not responsible!


and i'd like to conclude by writing

to TBL: "YOU HORNY BABES, cncd vs. orange was done by the non-orangeish orange"

to CUBIC TEAM: "you assholes blood clots stop ripping our code and minds and
   beats. your player sucks too. and your mother was a hamster!"
4
 
 

https://demozoo.org/productions/167713/

file_id.diz:

_______________________________

  ESOCENTRICA by ASD + SATORI
  DEMOBIT 2017 - 1st place
_______________________________

esocentrica.txt:


                    -
  
  Andromeda Software Development + Satori

                presents

         E S O C E N T R I C A

 1st place at Demobit 2017 - Resurrection
                  Binarium - Bratislava


      GPU Draw & Design by Navis
      CPU Draw & Design by Zden
                  Music by Chaser

                    -

         - Satori + ASD 2017 -

                    -
5
2
[A3dA] Exit - Quo Vadis (videos.abnormalbeings.space)
6
4
[A3dA] Tengomenas - Traction (videos.abnormalbeings.space)
 
 

https://demozoo.org/productions/67721/

teng.txt:

Traction - Tengomenas
Simulaatio'07 Varkaus

Please use 3d glasses

code: rale msx: mixer
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8
 
 

https://demozoo.org/productions/67723/

gravityofthemoon.txt:

farbrausch

fr-056:
gravity of the moon

ps
visualice

created using Werkkzeug3 by
chaos
fiver2
gizmo
ryg

a pair of anaglyphic glasses (red/cyan) is recommended to experience the demonstration the way it's meant to be.

ps2.0 capable adapter also required.
9
 
 

https://demozoo.org/productions/36679/

W4K3D.nfo:

  ______________________________
 |  ___   __   _   __     ___   |
 |  \  |_|  |-| |-| /---,|   \  |
 |   | | |  / ' |_  \-- \| |> | |
 |    \____|__   _|__|-  |___/  |
 |            |_|   \___/       |
 |                       FINAL! |
  ]============================[
 |                              |
 |  This is the final version   |
 | of the winning @Party intro. |
 |                              |
 | Fixed depth issues, tuned 3D |
 | for monitor viewing, further |
 |  optimzed to add more stuff. |
 |                              |
  ]============================[
 |                              |
 | This demo requires anaglyph  |
 | 3d glasses (red/cyan) to be  |
 | fully enjoyed.               |
 |                              |
  ]============================[
 |                              |
 | CREDZ:                       |
 |                              |
 |      Polaris: framework      |
 |   Blacklight: effects        |
 |     BarZoule: synth, tweaks  |
 |       Salkin: music          |
 |                              |
  ]============================[
 |                              |
 | THANX:                       |
 |         Mentor & Blueberry   |
 |         for crinkler         |
 |                              |
  ]============================[
 |                              |
 | GREETZ:                      |
 |                              |
 | ACiD Adinpsz Hornet GLFusion |
 | Brainstorm Conspiracy HEXAWE |
 | Krue Quebarium Traction tAAt |
 | YouthUprising Blerx DC5 TRSi |
 | TrailerParkDemos Calodox Orb |
 |  XPLSV 20kbps trauma bawlz   |
  \____________________________/
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11
 
 

https://demozoo.org/productions/26710/

readme.txt:

 fr-029: dopplerdefekt
	  cp++wf++ryg++kb
	  farbrausch 2002
	 
 duron 650/gf2gts/64mb

"scotty, i want real 3d
 in an intro."
"that'll be a 256kb one,
 then."
"i give you 64kb."
"i'll do it in 48."

----

short notes by ryg, ~45 mins before the deadline:
- the intro was produced in a timespan of about two
  weeks before and at the party. as always, we ran
  "slightly" out of time, so this isn't nearly as
  polished or well-synched as we'd like it to be.
- it burns fillrate like hell and uses far too much
  cpu by now. expect a fixed final (as always, sigh).
- problems? hotline@farb-rausch.de
- greets: all who deserve it and those i forgot.

	farbrausch end of 2002.
	
- small update on 29.12.2002, before upload to scene.org:
  (the exe itself is untouched, just a new readme :)
  you need *red-cyan* 3d glasses and geforce1 or better to
  be able to enjoy this intro. red-blue glasses work ok too,
  but you don't really see the colors; red-green wasn't tested.
- as we're probably going to need a final version anyway :),
	expect some (hopefully minor) fixes and a no3d-switch for
	people who either don't have the glasses or the fillrate.
12
 
 

https://demozoo.org/productions/4472/

umb res
by cncd & fairlight 2011.1
presented in steroscopic 3d

visuals by destop 
visuals by smash
music by stereo wildlife

(www.zebracolor.fi directtovideo.wordpress.com www.stereowildlife.co.uk)

special thanks to louie500, mazor, pantaloon, rc55, gernot ziegler and others.
big thanks to tom for making the changes to the track on short notice.

requires windows xp or later, directx9.0c, a geforce 280 or better (or ati equivalent). 
at least 768mb of vram recommended. ok..required.

native / recommended resolution: fullscreen 1280x720. 

this demo is designed for and best viewed in steroscopic 3d. in the dark. 
enable the "analglyph 3d" option on the setup dialog. 
red/cyan glasses are required, geforce 480 or better recommended.
(naturally we're open to donations of high end 3d viewing equipment to support other schemes.)

officially sanctioned 720p video captures here:
http://fairlight.untergrund.net/cncdflt_numb_res.mp4		(2d version)
http://fairlight.untergrund.net/cncdflt_numb_res_analglpyh.mp4	(3d version)






im sure i'll go into this in great detail in a future blog post but here's something for those who understand:

we've been researching realtime particle simulation and fluid dynamics for a long time.
what we always wanted to achieve one day was to do something like what realflow could do offline given hours of rendering and simulation time: 
3d smoothed particle hydrodynamics with a fully-featured solver, supporting surface tension, viscosity and collisions with arbitrary meshes. 
rendering as metaballs converted to triangle meshes with marching cubes. 
simulating around 250,000 - 1 million particles per frame and generating & rendering several million vertices per frame during triangulation. 

except we wanted to do it in realtime. on a consumer gpu. on vanilla directx 9. no cuda/compute, no geometry shaders. (they'd probably be too slow anyway.)
with everything else youd expect from a modern demo going on around it and on top. the best possible lighting, depth of field, post-process antialiasing.
twice. (for stereoscopic 3d.)
with style. 


the problem is, it's impossible.




right?
13
 
 

https://demozoo.org/productions/54577/

file_id.diz:

        The Third Dimension
           a PC  Demo by

     ┌───┬─┬───┬─┬───┬───┬─┐
     │ │ ├─┤ ┌─┼─┤   │ │ │ │
     │ │ │ │ └ │ ├┤ ├┤   │ └─┐
  ┌──┴┬─┬┴┬┴──┬┴─┴┼─┼┴┬┴┬┴──┬┴──┐
 ■│ │ │ │ │ │ │ │ │ │ ├─┤   │ ──┤■
 ■│ │ ├┐ ┌┤ │ │   ││ ││ ├┤ ├┤ ──┤■
  └───┘└─┘└─┴─┴─┴─┴┴─┴┴─┘└─┘└───┘

             for the

         Flag 2001  party

        written in  pascal

       DX 7 / MMX  Required

 Special Thanx  to Tomcat for the
 3d glasses provided on the party
     and Noel for the 3d art

       Code : BoyC - mrmaim
        Mzx : Mephizto
   3D : Noel - BoyC - Mephizto


greetz.fly.to.nikon.ebola.stx.krock
leaderc.tomcat.hp.noel.charlie.toci
mrc.shadowke.reed.zeed.asd.dr.gekko
innocent.ths.gargaj.picard.hhc.vlad
flashy.ir.homen.reptile.ady.beavisz
zak.mc.kracken.yfate.kcg.rigor.kult
pontscho.arden.vincenzoo.dfj.bishop
addario.lloyd.balazs.barna.pota.nap
video.chain.remage.irike.munchausen
pasy.firebird.firewolf.balage.hurok
sed.almaspite.madmind.spynet.hugika
..................and.all.we.forgot

TTD.NFO

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat last...
phew... this was a fuckin' tough work! after 2 days (not including the
other four weekz) of suffering , sweating, seeing in blue and red, 
smoking 2 times more than one should (Mephizto), killing kenny several times, 
drinking tons of coke with ice (AND THAT FUCKING FANTA VADMALNA!!!!!!! AAARGH! - but we
had no choice) and approx. 20k mouse clicks on Mephizto's computer (I count them with
mousecount.exe! - Meph :)), we finally finished our second demo's party version!!
(that means, that we're at the half of the work... :))
yea...
we feel good... we're happy...
well, we have 2 more days until the Flag party, but we can't watch this demo any more...
We're sick of it :)
So now we must finish our 64k now.

During the two demomaking meetingz, we used:

- 2 packs of "koktel kreker" --> traditional hungarian crunchy shit (but as mrmaim said it's "cocktail quaker")
- approx. 10.000 lines of engine & effect code (not including the basic units of TMT pascal)
- 4 weeks of hard work
- tons of self-created samples (more than 20 music versions, including at least 4 "Final" versions :))
- lots of cigarettes
- tons 'o synthetic food
- approx. 120L of coke & ~100 ice cubes
- five 3D-glasses (and a home-made too ;))
- 2 computers
- 3 monitors (incl. 1 tv)

AND WE FUCKIN' HATE THE SUNLIGHT (we can't see a thing now from this nfo file, as the sunlight reflects on the monitor).
Ok, we gotta go now... 2 more dayz... 

legal stuff

we do _not_ take any responsibility for any damage that this demonstration should cause in you or your computer.
please remove the glasses when your eyes or head starts to hurt. do not look into the sun with the glasses.
do not eat it. it's not good for getting chicks, so don't wear it for any other purpose than watching anaglyphic
pictures. 

how to create your own 3D glasses? here:
step 1: get 2 pieces of transparent plastic sheetz (1 red, 1 blue)
step 2: cut them into smaller pieces, so you can put them in front of your eyes (red to the left, blue to the right).
step 3: watch the demo :)

that's all you have to know... 
2oo1, Digital Dynamite Scientists: BoyC, Mephizto
14
 
 

https://demozoo.org/productions/67600/

spacerun.nfo:

                  
          .######.    .##.     .#.   .#########.                     
        .#########.   ####    ####  ####'   '####                    
       .####' '####.  #####   ####  #####.                           
       ####'   '####  ##'###  ####  '##########.      .##.           
       ####     '###  ##. ### '###       '######      ####           
       ######### ###  ###. ### '##  .##.    ####     .####           
       ####'### .###  ####  ###.##  ####   .####  .#######           
 .##.  ####     ####  ####   #####  ############  #######'           
 ####  '##'     '##'  '##'    '##'  '##########'  ####'                        
 ####.                                           .####  
 #####################################################       
 '###################################################'

                    Ananasmurska Presents
+                        Space Run                        +
'========================================================='

A full bodied Windows demo, released at Simulaatio 4(2006)

This demo is advised to view in anaglyphic mode.

spacerun_3d.exe Anaglyphic mode

spacerun.exe Non-Anaglyphic mode

------------------------------------------------------------

Tech Stuff:

Win Opengl 2.0

This demo still needs shader model 2.0 card, cause engine uses
them. This demo was made in one week before party.



credits: blueflame, felor, jpupu, little bitchard

-=Italodisco for life!=-
	
Other news:

We have opened our new world HQ at: 
http://www.ananasmurska.org/


15
 
 

https://demozoo.org/productions/338633/

file_id.diz:

     ___
    /___\     .gerbotron.
   /(o.o)\    .kstorm.
   (_| |_)    .windows 32k.
    /.|.\     .at MountainBytes 2024.
16
 
 

https://demozoo.org/productions/191212/


PEEK

Spaceballs at Datastorm 2018

Slummy & Lug00ber


Pattern char sets courtesy of Ray Manta.

17
 
 

https://demozoo.org/productions/358685/

SFL-AlteredVision.nfo

* <--------------------------------------\
*            Software Failure            /
*** <------------------------------------\
*                                         |
*  release name:      Altered Vision      |
*  type:              64K Intro           |
*  platform:          Amiga AGA           |
*  code, gfx & music: Ham                 |
*  release date:      2024.10.05          |
*  party:             Deadline Berlin     |
*  compo:             Three-Dee           |
*                                         |
*  Put on those anaglyph glasses!         |
<-----------------------------------------/

18
19
20
21
 
 

https://demozoo.org/productions/356430/

                               *
           *         --------------- *
        ---------------      ------------------------
          *          ---- OFTENHIDE   +   +  ----------
    ----------  *       ----    and ------ * -------------*--------
                    -------- IVORY LABS  -----   - --      --       * -------
       ------------ *  -----     PRESENTS ---------  *   -------------
	         ---------------             -------------------- *  -----------
     ----------             ------
            ---- * ------  / ||   \ ------   +   ----------   *        ----------------
                             ||   |  --------------     -------   ----------------
       -----------  * ----   ||   |               o                 *  -------------
                             ||   |/-\|/\/\/-\|/\ -/-\/-\       ----------------
            ---------        ||   || || | || || | || || |  +       --------
     ----------              ||   /|-/| | || || | || ||-/       ---------- *  ----------------
          ------------      /====/ \--| | |\-/| |--\-|\--   +
                ---------                            |       ---------- * ------------------
 --------                                 ---------- |  ----------
                            -----------  - -----------   *   *
                     _________________________________________
                    /_ \                                      \ 
                    | \|                                      |
                    | ||  Party: Xenium 2024                  |
                    \_/|  Platform: TIC-80                    |
                       |                                      |
                       |  Code and GFX: Suule/Oftenhide       |
                       |  Code and Music: Pumpuli/Ivory Labs  |
                       |                                      |
                       |  Oh would you look at that! Finally  |
                       |  a TIC-80 demo! It took a bit to get |
                       |  a good idea for it. And it took us  | 
                       |  only 2 weeks to make it!            |
                       |                                      |
                       |  Party theme was folk but Poland has |
                       |  many Devils, Demons and a famous    |
                       |  goat, so making something in that   |
                       |  regard was the most logical step.   | 
                       |                                      |
                       |  The demo features effects such as:  |  
                       |  Lipsyncing, Lens, Fire, Rotozoomer, |
                       |  Scaled sprites, Dust particles,     |
                       |  Noise, 3D Corridor and very large   |
                       |  images/sprites!                     |
                       |                                      |
                       |  There's a fair amount of refs and   |
                       |  easter eggs in the demo, so enjoy!  |
                       |                                      |
                       |  Greetz to                           |
                       |  Dear friends from both groups :)    |
                       |  but also                            |
                       |  ps, RaccoonViolet, Aldroid, JTruk,  |
                       |  wbcbz7, h0ffman, gasman, Enfys,     |
                       |  Oni, gigabates, superouge, Vurpo    |
                       |  Totetmatt, alice...                 |
                       |                                      |
                       |  and of course:                      |
                       |                                      |
                       |     ALTAIR, ALCATRAZ, MADWIZARDS,    |
                       |  ABBERATION CREATIONS, SLIPSTREAM,   |
                       |    RIFT, SLIPSTREAM, TEADRINKER,     |
                       |     POO-BRAIN, MERCURY, NUANCE,      |
                       |      FAIRLIGHT, TOPLM, DEFEKT,       |
                       |     BUS ERROR, COLLECTIVE, EPOCH,    | 
                       |    EKSPERT, JUMALAUTA, MAGNETISMI,   |
                       |          DAMAGE, ADDICT              |
                       |                                      |
                       |   This demo has been approved by     |
                       |                                      |
                       |   Nacz. Bies Boruta                  |
                       |                                      |
                       |                                      |
                       | _____________________________________|___
                       | |                                       |
                       \_/_______________________________________/ 
                       
22
23
 
 

https://demozoo.org/productions/301344/

Beep!.txt:

                               _                  
    ____   _____ ____   _  __ (_)____ ___   ____ _
   / __ \ / ___// __ \ | |/_// // __ `__ \ / __ `/
  / /_/ // /   / /_/ /_>  < / // / / / / // /_/ / 
 / .___//_/    \____//_/|_|/_//_/ /_/ /_/ \__,_/  
/_/                    


Beep!
A BBC Micro Model B demo by Proxima
Released at Deadline 2021


Credits:
Leuat - code, graphics
Hammerfist - graphics
Optic - graphics
mAZE - music
Mibri - music

Special thanks to:
Henley of Bitshifters for his YM converter script and VGC player
KieranHJ of Bitshifters for testing and making a real hardware 
recording for us!


Feel the yo...!
24
 
 

https://demozoo.org/productions/170762/

nfo:


LOGON'S RUN - 3D MEETS THE AGING BITS

by Overflow/Logon System at Revision 2017

22KB intro for Amstrad CPC 128KB RAM all-CRTCs

check http://norecess.cpcscene.net/ for extras:
write-up, source code, WIPs thru years, and special "hidden work" build

-

other credits:

Tom&Jerry/GPA > "DeadEnd" AY song 
	courtesy of Roudoudou/Flower Corp
	check http://www.pouet.net/prod.php?which=67598
        I've been using "DeadEnd" as template song since the early stages.
        Finally I keep it for release instead of trying a new song:
        it's a great piece - it fits very well - "my demo my choice!"
        Thanks to Tom&Jerry for original tune and his tweaks for this prod.
        
Targhan/Arkos > Starkos player - constant cpu-time
	This demo would have not been possible without such a player,
        which has very low requirements on memory.

NoRecess/Condense > moral support
        Thanks for faith and support since the very beginning.

-

used tools:

Winape           emulator
SJasm+           asm
Exomizer         crunching
Crimson Editor   editing asm source
BlitzBasic       generating data
Frhed            checking files
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